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Cinematic Tag


"Heckler & Koch MP5, fully automatic sub-machine gun."
"Exactly sir, very good gun. Very good eye. I promise you, most excellent quality. Two thousand pieces, next day delivery, no problem. Very good price.
"
Valentin Zukovsky and Arms Dealer[src]

The MP5 (German: Maschinenpistole 5) is a family of primarily 9mm submachine guns, designed and produced by the German small arms manufacturer Heckler & Koch GmbH (H&K) of Oberndorf am Neckar.

Developed in the 1960s, there are over 100 variants of the MP5,[1] including some semi-automatic versions. The MP5 is one of the most widely used submachine guns in the world,[2] having been adopted by 40 nations and numerous military, law enforcement, intelligence, and security organizations.[3]

First seen in the unofficial 1983 James Bond film Never Say Never Again, variants of the firearm have seen widespread usage in the official James Bond franchise from 1987's The Living Daylights onward. In addition, semi-fictional firearms modeled on the MP5, renamed and lacking identifying trademarks, appeared in many James Bond video games.

Film appearances[]

JBondShootingMachineGunTND

James Bond (Pierce Brosnan) blind-firing a MP5K-PDW aboard the Stealth Boat.

Never Say Never Again (film)[]

While attempting to move a stolen atomic bomb through the cavernous Tears of Allah, below a desert oasis on the Ethiopian Coast, Maximillian Largo's men carry old spec MP5 submachine guns with the original straight magazines.

The Living Daylights (film)[]

The SAS unit training with MI6 at Gibraltar uses Heckler & Koch MP5A3 submachine guns loaded with paintballs.

Tomorrow Never Dies (film)[]

Many of Elliot Carver's henchmen, including Stamper carry MP5 variants; including the MP5A3, MP5K, and MP5K-PDW. Notably, in the final gunfight on-board Carver's Stealth Ship, Wai Lin dual-wields a pair of MP5A3 and Bond uses an MP5K-PDW along with his Walther P99.

The World Is Not Enough (film)[]

The villain Renard uses an MP5K while fleeing the nuclear test site. One is also used by Valentin Zukovsky when he and his men attack Maiden's Tower near the climax, with Kukovsky shooting and killing Mister Bullion as he storms the building. Upon confronting Elektra King and finding James Bond strapped to the Antique Torture Chair, Zukovsky is shot and wounded by King, who proceeds to kick away his Heckler & Koch, unaware that he also has a Walking Stick Rifle ready to use.

Die Another Day (film)[]

Many of the guards at Gustav Graves' ice palace can be seen carrying MP5Ks with suppressors attached. During the training simulation, several terrorists can be seen carrying MP5SDs.

Quantum of Solace (film)[]

General Medrano's men carry MP5K-PDWs during the Haiti boat chase sequence. CIA officers attempting to apprehend Bond in Bolivia are also seen using suppressed versions of both the MP5K and MP5A3.

No Time to Die (film)[]

The SPECTRE guards in Cuba use H&K MP5-PDW with UMP-style stocks. One is later acquired by Paloma.

Game appearances[]

Frigate Goldeneye 007

From GoldenEye 007; a supressed MP5K (DK5 Deusche Silenced) equipped during mission Frigate.

GoldenEye 007 (1997 game)[]

A Heckler & Koch MP5K appears as the as the D5K Deutsche. A special supressed variant appears as the D5K Silenced.

The World Is Not Enough (video game)[]

The Heckler & Koch MP5SD6 appears in the game as the "Deutsche M9S", and is fitted with a scope and a laser sight.

Agent Under Fire[]

Called the "Koffler & Stock KS7", the Heckler & Koch MP5A1 is used in the "Trouble in Paradise" and "Cold Reception" Levels. The guards in the "Bad Diplomacy" level use this weapon as well. The version used in the game has a buttcap instead of a stock, making it the elusive MP5A1. The MP5 in the game is shown as being inaccurate (while the real life one refutes this as it is one of the most accurate submachine guns in the world) and it makes a strange laser sound when firing.

Nightfire[]

The MP5K appears in the game as the "Deutsche M9K", and has a 21-round magazine (despite the real MP5K having only 15 or 30-round box magazines) and a removable silencer.

Everything or Nothing[]

The MP5K is one of the submachine guns. It has a small magazine size of 15 but is quite strong and powerful. It can kill enemies with almost one shot, and brings large groups of them down and destroys the next large groups. Its maximum ammunition capacity is 80 if Double Ammo cheat is activated.

Quantum of Solace (video game)[]

The Heckler & Koch MP5A2 appears as the "SAF 9mm". It comes with tri-rail handguards and a forward pistol grip. The gun can also be modified with an ARO red-dot scope and a suppressor, and a gold-plated version is available for use in multiplayer. This gun appears in the levels Siena, Miami, Airport, and Casino Royale, appearing variously with a fixed stock or without a stock at all.

GoldenEye 007 (2010 game)[]

The "Sigmus 9" in is a proper Heckler & Koch MP5-N, since it has a fixed stock and a Navy 3-position trigger group. In Reloaded Bond performs a normal HK slap reload with the weapon rather than racking the charging handle. As in the Wii version, capacity is 30 rounds. The "Sigmus" in Reloaded is a MP5KN, equipped with a 20-round magazine; even if Bond is also carrying an MP5, it is impossible to use the compatible 30-round magazines in this weapon. The model has all three fire mode settings white, and the selector is set to semi-auto even though the gun fires in fully automatic mode.

007 Legends[]

The H&K MP5A2 made a final video-game appearance in 007 Legends (2012), once again as the "Sigmus 9".

Gallery[]

Heckler & Koch MP5/Gallery

Trivia[]

  • In a deleted scene from GoldenEye (1995), Valentin Zukovsky can be seen handling an MP5A5 submachine gun during a deal with an arms dealer. As Zukovsky realized, the weapon was in reality a Czech counterfeit.

See also[]

Heckler & Koch UMP

References[]

  1. H&K Web site, MP5 overview. Heckler-koch.com. Retrieved on 2012-12-29.
  2. Hogg, Ian (2002). Jane's Guns Recognition Guide. Jane's Information Group. ISBN: 0-00-712760-X.
  3. Tilstra, Russell C. (2012). Small Arms for Urban Combat. US: McFarland, p.42. ISBN 978-0-7864-6523-1. 
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